![]() ![]() ![]() ![]() The chronology of this project is as follows:Ī while back, I made a rudimentary version of the classic game Minesweeper.Īll the basic elements were there but it lacked nearly all of the features needed to make it playable in a realistic setting ( such as automated uncovering of empty tiles) and toggling between uncover and flag was a nuisance. I learnt not only WL but programming in general by doing projects like this below so this step-by-step format is a homage to that experience while also hopefully being of benefit to anyone who is starting out and would like to learn programming while having fun. Concepts from this post are continued in part two which explores the methodology used in creating hexagonal minesweeper and how these techniques can be adapted for methods of pathfinding. The first part is a description of programming the game Minesweeper and ultimately deploying it as a CDF. After much consideration, I have divided what was intended as one post into two. ![]()
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